III. Editing Methods
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"...Method... Technique... same difference Naruto..."

Editing Methods

There are a number of different ways you can get your footage into your editing program; but the last thing you want to do is just drag-and-drop the original file into your editor. You want to get your footage into an editing-friendly format first. Typically, this is determined by the Codec you use:

A codec is almost like the language your computer uses to Code/Decode your footage; or rather, what it uses to Read/Write the file. It's almost like having a dictionary you use to read/write another language, and the language in our case would be Video. Some examples are: x264, XviD, and UTVideo.

This should not be confused with Container, which refers to the method of encapsulating your Audio/Video Codecs. Examples of containers would be .mp4 .avi .mp3 .mkv (you can usually find this at the end of your file like "awesomeamv.mp4"

If you don't see that dot followed by three characters, make sure you figure out how to show File Extensions on your computer first. By default, Windows hides those file extensions.)

  • Good editing formats store all frames as keyframes, which makes seeking through the footage much faster and frame-accurate.
  • Proxy Editing can be combined with any other method.
  • Lossless Editing is the Recommended method

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Lossless Editing »

1 comment:

AMVGuide said...

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